MUHAMMAD IHSAN. Enhancing Early Arabic Learning Through Digital Flashcards and Interactive Canva Games. KHIDMAH: Jurnal Pengabdian Masyarakat, [S. l.], v. 2, n. 2, p. 103–108, 2026. Disponível em: https://journalpkm.stibada.ac.id/index.php/khidmah/article/view/28. Acesso em: 7 nov. 2026.